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			<Name>ratty</Name>
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					<Outdoor>1</Outdoor>
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				<Light>
					<Name>Level Omni01</Name>
					<Type>omni</Type>
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					<Outdoor>1</Outdoor>
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					<Slate_Name>cs_slate1</Slate_Name>
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				<Light>
					<Name>Level Omni02</Name>
					<Type>omni</Type>
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					<Slate_Name>cs_slate1</Slate_Name>
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				<Light>
					<Name>NPC Front Left</Name>
					<Type>omni</Type>
					<Color>0.373 0.424 0.463</Color>
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					<ShadowLevel>0</ShadowLevel>
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					<Attenuation>1.0 3.0</Attenuation>
					<Slate_Name>cs_slate1</Slate_Name>
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				<Light>
					<Name>NPC Rim Left</Name>
					<Type>omni</Type>
					<Color>0.224 0.173 0.173</Color>
					<Multiplier>1.14</Multiplier>
					<LightCharacter>1</LightCharacter>
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					<ShadowLevel>0</ShadowLevel>
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					<Outdoor>1</Outdoor>
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					<Attenuation>1.725 3.15</Attenuation>
					<Slate_Name>cs_slate1</Slate_Name>
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				<Light>
					<Name>S01_Rim</Name>
					<Type>omni</Type>
					<Color>0.96862745098 0.746538539226 0.447652527146</Color>
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					<Slate_Name>cs_slate1</Slate_Name>
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				<Light>
					<Name>S01_RimLight</Name>
					<Type>omni</Type>
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					<ShadowLevel>0</ShadowLevel>
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					<Slate_Name>cs_slate1</Slate_Name>
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				<Light>
					<Name>S02_Background</Name>
					<Type>omni</Type>
					<Color>0.463 0.477 0.471</Color>
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				<Light>
					<Name>S02_NPC_Rim</Name>
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				<Light>
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				<Light>
					<Name>S02_NPC_Rim02</Name>
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				<Light>
					<Name>S02_Tera_Rim</Name>
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				<Light>
					<Name>S03_Key</Name>
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				<Light>
					<Name>S03_PC_Rim</Name>
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				<Light>
					<Name>S04_NPC_Key</Name>
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				<Light>
					<Name>S05_Rim</Name>
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					<Name>#TEMPLATE01</Name>
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